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HANDLER CONSOLE // ENTITIES / ZONES

ENTITY / ZONE LIBRARY

Need, Lure, Pressure, Gift, Violence, Exit before stat handling.

CaseNo case loaded
AttentionUnseen
Clock0/6
StorageLOCAL READY
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ACTIVE ENTITY / ZONE

Name, type, escalation, notes

ENTITY / ZONE LOOP

Current active loop

ENTITY LIBRARY

Extra Entities / Zones staged for swap