Projects

One system.
Several forms.

A tech-enabled mythpunk studio using one governed emotional-physics framework across shipping products, live software, active development, and clearly labeled future work.

Book One — The Anchor and the Glitch
Flagship · shelf

Book One

The flagship Cradlepoint narrative release — marketed as a novel, filed as an archive — with direct digital purchase (PDF + wallpaper pack) on the Published Shelf.

Open Book One →
Published Cradlepoint TTRPG materials and case cards
Shipping

Complete TTRPG

Published Operator and Handler cores, with free and paid Needlepoint cases supporting onboarding and recurring play.

View the publishing line →
Operator and Handler play surfaces
Live · play

Operator + Handler Systems

VeilDaemon play surfaces for Operators and Handlers. Edit locally; session state moves only through deliberate actions: Send to Cell, End Pressure Round, Sync Cell, and Archive Operation. Multi-device connection is VeilLink.

VeilLink identity and connection layer
Live · identity

VeilLink

The Studio account layer for owned releases, Operator/Handler Live-Link, and stable QR links whose destinations can change without reprinting.

Open VeilLink ↗
VeilDaemon interface hero art
Live · gateway

VeilDaemon

Public gateway and play infrastructure: intake, Operator and Handler surfaces, local records, reporting, and archive access. VeilLink is the authenticated identity and multi-device connection layer beside it.

Open VeilDaemon →
RelayDaemon control hub interface
Live · local-first MVP

RelayDaemon

One source becomes a reviewed platform package with distinct drafts, source checks, accessibility notes, tracked links, and human approval.

Private founder operations tool
VeilForge governed local-first AI daemon framework showcase
Public showcase · private core · active MVP development

VeilForge

Emotional-state-aware local-first AI daemon framework for companion behaviors, symbolic overlays, streamer interfaces, and mythic UX.

Explore public showcase ↗
Mobile AR overlay on a city street
Commercial planning

Mobile AR

Location-aware encounters that reveal Resonant architecture. Scoped separately from live software.

Technology direction →
DJ Veil and live experiences concept
Future vertical

Ritual Sites

Venue-scale performance composition. Planned first slice: stream-side presence that alters the broadcast—not a shipping product yet.

Technology · future vertical →

Ecosystem

How the surfaces reinforce each other

VeilDaemon provides the Operator and Handler play surfaces. VeilLink provides the authenticated identity, ownership, lobby, and multi-device connection layer. Operators and Handlers edit locally; session state moves only through deliberate actions: Send to Cell, End Pressure Round, Sync Cell, and Archive Operation.

Book One

Flagship narrative

Direct digital on the Shelf (PDF + wallpaper pack); digital dossier previews and wiki deepen the world.

TTRPG

Audience & world validation

Near-term commercial engine, primary entry product, and repeatable content pipeline.

Operator + Handler

Play surfaces

Consoles for play, records, and deliberate Cell synchronization during Live-Link.

VeilLink

Identity & connection

Accounts, ownership, Book One delivery, Live-Link, and dynamic QR / short links.

VeilDaemon

Public gateway

Intake, reporting, archive access, and the hosted Operator/Handler surfaces.

VeilForge

Governed daemon development

Active MVP with public architecture evidence and a private implementation core.

Mobile AR

Place

Later interface into real locations for the same universe.

Ritual Sites

Venue

Future live vertical that inherits source and software patterns.

Feed the Daemon

Collective node

Web-first Sheep Node: attention becomes form; later personal feeder, stream, field, and AR membranes.